The Secret to Smoother Gameplay with Unity AI

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53 Lessons
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53 Lessons (7h)

  • Gameplay
    Gameplay
  • Unity Introduction
    Have Unity experience? Jump to Section 6!
    1.1 Introduction3:13
    1.2 Unity Editor13:20
    1.3 Moving a Cube12:03
    1.4 Materials8:54
    1.5 Lights6:15
    1.6 Particle System6:20
    1.7 Applying Physics4:58
    1.8 Asset Store3:11
  • C# Coding - Unity Introduction
    2.1 Introduction2:08
    2.2 Variables16:59
    2.3 Methods16:19
    2.4 If Blocks7:40
    2.5 Loops12:45
  • Inputs - Unity Introduction
    3.1 Introduction1:58
    3.2 Key Presses13:35
    3.3 Moving a Player11:03
    3.4 Jumping10:58
    3.5 Moving Forward7:18
    3.6 Cycling Cameras14:07
  • Prefabs - Unity Introduction
    4.1 Introduction1:49
    4.2 Introduction to Prefabs16:51
    FAQ on Instantiating Objects
    4.3 Random Angles9:15
    FAQ on Destroying Objects
    4.4 Explosion Effects13:12
    4.5 Adding Explosion Effects10:07
  • 2D Unity Game with Steering Behaviors AI
    (Files) Source Code and Art Assets
    01. Steering Behaviors Introduction3:02
    02. Project Setup8:27
    03. Adding Game Backgrounds4:44
    04. Creating Spaceship13:29
    05. Rotating Player7:38
    06. Smooth Rotations5:30
    07. Camera Follow8:45
    08. Asteroid Belt7:08
    09. Modularizing Rotation16:45
    10. Steering Behavior Wander17:29
    11. Steering Behavior Seek12:57
    12. Steering Behavior Arrival9:21
    13. Steering Behavior Flee5:20
    14. Steering Behaviors Pursuit And Evade17:31
    15. Steering Behavior Path Following18:30
    16. Steering Behavior Path Following (Continued)5:43
    17. Steering Behavior Follow Leader23:09
    18. Steering Behavior Separation14:19
    19. Destroying Player11:09
    20. Explosion Animation8:59
    21. Interface and Game Flow16:39
    22. Adding Audio to Game4:18
    23. Conclusion and Challenge5:16
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This 7-Hour Lecture Lets You Make a Spaceship Game Using Artificial Intelligence & C#

MI
Mammoth Interactive

Instructor

Mammoth Interactive | Top-Rated Instructor
4.2/5 Instructor Rating: ★ ★ ★ ★

Mammoth Interactive produces XBOX 360, iPhone, iPad, Android, HTML 5, ad-games, and more. It's owned by top-rated instructor John Bura.

Description

Implement realistic agent movement while making a 2D Unity game! In this course, you will learn one of many aspects of artificial intelligence. You will learn to make game elements behave like real-life beings. Your on-screen agents will move more smoothly than ever before. You will make a colorful 2D space dodger game where you play a simple spaceship gliding around a level. Explore path following behaviors for the Unity 2017.3 game engine. Steer, flee, avoid obstacles, follow the leader, and more.

4.6/5 average rating: ★ ★ ★ ★

  • Access 53 lectures & 7 hours of content 24/7
  • Learn cutting-edge tools that will put you ahead of other game development
  • Know how to code for game development in Unity C#
  • Learn everything you need to know to start using Steering Behaviors in your own games
  • Understand the way game elements behave like real-life beings
  • Explore path following behaviors for the Unity game engine
NOTE: Software NOT included.

Specs

Important Details

  • Length of time users can access this course: lifetime
  • Access options: desktop & mobile
  • Certificate of completion included
  • Redemption deadline: redeem your code within 30 days of purchase
  • Updates included
  • Experience level required: intermediate

Requirements

  • Unity 2017.3 or higher

Terms

  • Unredeemed licenses can be returned for store credit within 30 days of purchase. Once your license is redeemed, all sales are final.