Pro Unity 3D Game Design & Animation Training

149 Enrolled
20 Hours
$39.00$1,199.00
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159 Lessons (20h)

  • Introduction To Unity 3D
    What Unity 3D Is, and Why You Should Use It
    Unity's Structure
    Understanding the User Interface
    Manipulating Objects
    Our First Script
    Finishing Our Script
    Compiling Games
  • Hacking Game Development
    Introduction to the Game
    Modeling, Rigging and Animating Your Assets
    Importing Assets
    Mecanim Animation System
    Shuriken Particle System
    Sound
    Assembling Our Level
    Bringing Your Game to Life with Code
    Compiling Your Game
  • Introduction To Unity Scripting
    Introduction to Scripting
    Creating a New Script
    Functions: Level 1
    Variables: Level 1
    Functions: Level 2
    Variables: Level 2
    Monobehavior Members
    Booleans and Conditionals
    Inputs
    Coding Resources
  • Light and Shadow
    Introduction
    Historical Background
    Normals Part 1
    Normals Part 2
    Realtime Lighting
    Light Mapping Part 1
    Light Mapping Part 2
    Light Mapping the Airlock Part 1
    Light Mapping the Airlock Part 2
    Illuminating Mars
    Post Processing
  • Shuriken Particle System
    Introduction
    Sprites, Voxels and Textures
    Creating an Emitter
    Working with Modules
    Creating Jet Fire
    Creating Smoke Plumes
    Muzzle Flashes
    Bringing It All Together
  • Game Dynamic
    Introduction
    Hard Rocks, Soft Feathers
    Cloth
    Swapping Rigid to Soft Bodies
    Movement Controllers
    Three Approaches to Movement
    Adding Animation with Mecanim
    Creating a Ragdoll
    Integrating Animation with Dynamics
    Bringing It All Together
  • 3D Engine Fundamentals
    Introduction to the course
    Mipmaps
    Rendering Paths
    Topology
  • App Development & amp; Creating A Mobile Game
    Mobile Game Development with Unity 3D
    Course Synopsis
    Importing Models and Textures
    Mecanim Animation System
    Level Design
    Real Time Lighting
    Lightmapping
    Comparison of GUI Systems
    Introduction to NGUI
    Using Multiple Cameras
    Enums
    Introduction to Events and Delegates
    Events and Delegates in Action
    Avatar Customization
    Avatar Customization Part 2
    Coroutines
    Dragging
    Turning
    Jumping
    Scripting Mecanim Animation
    Creating Particle Effects
    Compiling Your Game
  • Creating A 3D Game
    Upcoming (September/October)
  • 2D Animation
    Introduction to the Course
    Setting Up for Animation
    Creating a Bouncing Ball
    Walking Animation Part 1
    Walking Animation Part 2
    Sprite Sheets
    Rough Run Cycle
    Completing Your Character
    Character Design
    Motion Flow with Sound
    Rough Figure
    Final Figure
  • 3D Animation
    Introduction to the Course
    Animation Controls
    Time Controls
    Time Display
    Frame Rate
    Time Configuration - Playback
    Time Configuration - Animation
    Time Configuration - Key Steps
    Time Slider
    Motion Panels
    Trajectories
    Hierarchy Panel
    Adjust and Pivot
    Inverse Kinimatics
    Object Parameters
    Rotational Joints
    Link Info
    Links
    Links + Animation
    Robot Arm Example
    Animated Robot Arm
    Robot Arm Limits
    Robot Arm Damper
    Robot Arm IK
    Introduction
    Bone Tools - Part 1
    Bone Tools - Part 2
    Introduction
    HI Solver
    HI Solver Parameters
    HI Solver Properties
    HI Display Options
    PRS Key Info
    HD Solver
    HD Solver Parameters
    HD Sliding Joint
    IK Limb Solver
    IK Spline Solver
    IK Spline Solver - Part 2
    Bone Creation
    Sliding Rotational Joints
    Leg Rig Left
    Leg Rig Right
    Arm Rig
    Body Rig
    Body Rig - Color
    Introduction
    Attachment
    Surface
    Path
    Position
    Link
    Lookat
    Lookat Piston
    Orientation
    Introduction
    Wiring Gears
    Introduction
    Interface
    Mode Controller
    Key Curve Time Option
    Display View
    Curve Toolbar
    Dope Toolbar
    Animate A Tank Track

Go from Beginner to Game Master: Learn How to Design Games for Multiple Platforms with Unity 3D

VC
Vizual Coaching Academy

Vizualcoaching is an institution of passionate and talented educationists who support over 300,000 students around the world. The institution consists of more than 180 individuals all specializing in their own aspects of combining education with technology. Recognized as a brand that focuses on innovation, technology, and psychology, Vizualcoaching is a market leader in the development and delivery of online education. For more information on this course and instructor, click here.

Description

Got an awesome game idea? It's time to take the first step towards building it yourself. Starting with the absolute basics, this Game Design Course walks you through the powerful Unity 3D development platform so you can go from absolute beginner to experienced game developer in no time. By the end of the course, you'll have a strong foundation to excel in the lucrative game designing marketplace, and be ready to script games for iOS, Android, OS X, PC, and game consoles.
  • Access 20 hours of instructor-led video & 75 in-depth sessions at any time
  • Control onscreen behaviors w/ Unity 3D scripting principles including functions, variables, conditionals & inputs
  • Use light mapping techniques to improve 3D appearance & realism during game play
  • Implement the Shuriken Particle System to create fire, smoke & muzzle flash effects within games
  • Discover mipmaps, allowing you to render paths & topology to build realistic gaming scenarios
  • Understand how to build 2D animations for cartoon-style gaming
  • Learn advanced techniques to create action-packed games ready for deployment to multiple platforms

Specs

Details & Requirements

  • Length of time users can access this course: 1 year
  • Access options: web streaming, mobile streaming
  • Certification of completion included
  • Redemption deadline: redeem your code within 30 days of purchase
  • Experience level required: beginner
Compatibility
  • Android
  • Windows
  • Mac
  • Processor: 1 gigahertz (GHz)
  • RAM: 1 GB
  • Operating systems: Windows 7 or 8
  • Browsers: Internet Explorer 8 or above, Google Chrome, Safari 6 or above, Mozilla Firefox
  • Flash Player: latest version

Terms

  • Instant digital redemption